Left-click to execute actions, interact with objects, and engage core gameplay mechanics through the primary mouse button.
The city bled into twilight, its skyline a jagged silhouette against the crimson horizon. Glass towers glimmered like smeared molten gold, their reflections pooling in the rain-slick streets below. Neon arteries pulsed through the urban labyrinth—electric cyan, feverish magenta—casting long shadows that twisted around alleyways choked with the scent of fried street food and ozone. Graffiti bloomed across concrete in violent bursts of chartreuse and cobalt, screaming secrets only the desperate bothered to decipher. Above it all, flickering holograms hawked promises of escape: resorts orbiting gas giants, zero-gravity casinos where time dissolved into static. But here, grounded in the muck and marvel, the real game thrived. Black-market drones hummed through fire escapes, trading contraband data chips disguised as antique cigarette cases. Augmented eyes glinted in the dark, scanning faces for tells—a twitch, a dilated pupil, the faintest tremor in a vendor’s voice. Every corner hid a score. Every smile hid a blade. You adjusted your coat, the leather creaking like a living thing, and stepped deeper into the glow. The night was young. So were the lies. And the city? It never slept. It just reloaded.
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