Beneath the flicker of oil lamps in the labyrinthine sewers, the mouse moves—a shadow with claws. Its fur isn’t fur at all, but a shifting tapestry of ash and static, clinging to its wiry frame like a second skin. Eyes glow faintly, twin embers in the gloom, pupils slit like a serpent’s. It doesn’t scurry; it stalks, paws silent against damp stone, whiskers trembling as they parse scents—rot, rust, the faint tang of copper blood. Legends whisper it’s no vermin, but a relic: a soul bound to the undercity’s veins, gnawing through pipes to siphon alchemical runoff, growing smarter, hungrier. Some claim it chews through locks to steal gears from clockwork sentries, hoarding them in nests woven from frayed wiring. Others say it’s a spy, a living lens for unseen masters. But when cornered, it doesn’t squeak—it hisses, jagged teeth crackling with residual energy, and vanishes into vents too narrow to follow. You’ll find no cheese in its traps. Only bite marks on power conduits, and the creeping sense that the dark is watching back.
Castle Defence! Prepare for relentless siege as waves of savage creatures storm your stronghold. Command armies, fortify walls, and unleash tactical prowess to survive the onslaught. Every battle tests your courage—the fate of your kingdom hangs in the balance. Hordes of monstrous foes close in—stand your ground, or watch your realm crumble!
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