The control scheme is designed as follows: Little Brother utilizes "W, A, S, D" for movement, "F" to fire his laser gun, and "S" to hide; Elder Brother navigates with the Arrow Keys, presses "K" to throw or pick up boxes, "L" to deploy traps, and the Down Arrow Key to conceal himself.
Two brothers, operators of a clandestine agency dedicated to investigating the unexplained, receive an anonymous midnight call. The distorted voice on the line whispers of a decaying mansion clawing at the edge of a forgotten forest—a place where walls bleed and spectral wails drown out reason. The client demands not just an investigation but a *cleansing*. Armed with relic weapons, vials of sanctified ash, and a frayed journal of occult codes, the siblings enter the structure’s gaping maw. Each of the twenty rooms pulses with its own curse: staircases twist into Escherian nightmares, portraits whisper lethal secrets, and entities woven from shadow and bone stalk their progress. To survive, they must decipher the house’s grim history room by room, dismantle its traps, and bind its tormented spirits—all before the building’s sentient darkness consumes them whole.
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