Interact with the environment by clicking, dragging, and hovering to uncover secrets, solve puzzles, and manipulate objects—every action responds to your cursor’s touch, seamlessly integrating exploration and discovery into your gameplay experience.
Hey… it’s Peter. I’m trapped in the cemetery again—the paths keep twisting, and these shadows… they’re *watching* me. Every turn loops back to the same cracked headstones, that rusted iron gate creaking like it’s laughing. My flashlight died hours ago, and the cold here… it’s not natural. Can you hear that? Whispers in the fog, like static clawing at my skull. I don’t know how much time I have before the ground starts shifting again. The party’s close—I can almost hear the music past the treeline—but the moon’s bleeding red, and the graves… they’re *breathing*. Guide me. Left or right at the angel statue? The names on the markers keep changing… don’t let them take me this time. *Please*—I need to reach the party before the clock tower chimes.
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