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In a world stripped of keyboards and controllers, *Mouse Only* redefines survival through the tip of your cursor. Navigate a treacherous realm where every click carves your path—scavenge resources by dragging debris, craft tools with precision-guided gestures, and duel foes through swift, tactical strikes. The game’s physics-driven combat demands mastery of momentum: flick rocks to crush enemies, whip ropes to scale cliffs, or spin makeshift blades to parry attacks. Unravel cryptic lore hidden in environmental puzzles, decoded only by manipulating ancient mechanisms with your pointer. Hone reflexes in challenge arenas where split-second drags dodge avalanches of arrows or redirect cascading acid. As you progress, unlock cursed artifacts that warp cursor behavior—trade precision for chaotic power with a shivering crosshair that randomizes damage or a gravity-bending click that warps time. Forge alliances by drawing sigils to summon AI companions, their loyalty tied to the fluidity of your strokes. The minimalist interface immerses you in diegetic feedback: health echoes in cursor weight, stamina in drag resistance, secrets in subtle pointer tremors. Each biome introduces fresh mechanics—polar zones freeze cursor trails into climbable ice, while desert storms force you to anchor clicks against howling winds. Leaderboards track not just speed but artistry, grading the elegance of your movement arcs. Customize your pointer’s legacy through unlockable historical cursors, each altering gameplay: a Spartan spear tip extends melee range but slows crafting, a alchemist’s vial drips corrosive clicks. Permadeath means every misclick etches failure into the world’s decaying codex—a permanent record of botched strategies. *Mouse Only* transforms the familiar into the extraordinary, marrying brutal challenge to the intimacy of your hand’s slightest twitch.

description

Push Balls is a 3D puzzle game where players strategize to solve spatial challenges using ball-launching towers. Set across interconnected platforms and dynamic block structures, the goal is to activate special towers—each with a finite supply of projectiles—to precisely land balls into platform gaps. Success hinges on calculating angles, timing, and resource management to seal every hole before running out of shots.

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