Zombie Vacation

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Control

WASD controls movement, Left Click fires weapons, R reloads ammunition, P pauses gameplay, Spacebar executes jumps.

description

The engine sputters, dies—your bird goes down hard in jungle canopy. Welcome to paradise. White sand beaches curdle with bloodstains, palm trees sway under clusters of rotting corpses. That "unexpected vacation" HQ promised? Turns out the island’s crawling with infected, all teeth and gnarled fingers, sprinting at you like rabid dogs. You check your submachine gun: full mag, custom optics, enough firepower to drop a battalion. Too bad battalions don’t shammer at you in waves of two hundred. First wave’s easy—staggers through the treeline, slow and stupid. You pick them off, headshots echoing over waves. Second wave brings runners, all snapped tendons and gnashing jaws. You hose them down, brass piling around your boots. Third wave’s armored—some freak mutation with bone-plated skulls. You switch to armor-piercing, sights dancing between glowing eyes. Resupply drops get scarcer. Nights bring howls from the jungle. You fortify wrecks, rig traps with C4, but they keep coming. Survive till dawn? Exfil’s a joke. Survive till next week? You’ll need more ammo. Every sunrise paints the shore with more silhouettes. Every mag spent screams one question: How bad do you want to live?

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